Stats

Spend stat points without wasting ultimates

Spend the five points per level on the five real fields, and hit 300 Agility or Ki Control output before ultimates empty the bar.

Spend stat points without wasting ultimates

Spend the five points per level on the five real fields, and hit 300 Agility or Ki Control output before ultimates empty the bar.

The five fields

Open Stats from the menu (M on a keyboard, or the select button on a controller). Each level on the published stat table adds 5 points: level 50 has 250, level 100 has 500, level 850 has 4,250, level 1,000 has 5,000, and level 1,250 has 6,250. The table running through 1,250 does not by itself prove that 1,250 is the live cap after the October 2026 listing update.

Health adds hit points. Level 1 is 1,000 Health on every race before points. Agility adds stamina and reduces the stamina drain of Rush attacks, flight boost, and snap vanishing. It also makes out-of-combat flight slightly faster. Running speed does not increase. Ki Control adds maximum Ki and reduces drain from Beams, Blasts, and basic Ki blasts. Physical Damage covers basic attacks, Rush skills, some counters, and Rush ultimates. Ki Damage covers Ki blasts, Beams, Blasts, some counters, some evasives, and Beam and Blast ultimates.

Damage Resistance is not a point you spend. Transformations other than Kaioken, and super armor, are what raise it. Speed is a side value fed by Agility.

The 300 output line

Rush ultimates need at least 300 Agility output or they empty the Ki bar. Beam and Blast ultimates need at least 300 Ki Control output for the same reason. Output is not the number you typed. The race multiplier changes it. The published examples say a Saiyan, at 0.9 Agility, needs 334 Agility invested, and at 0.95 Ki Control needs 316 Ki Control invested, to reach that 300 output.

What the level and the points each add

A level 1 character has an output of 1 on every field. Each level adds 0.01 output to Health, Physical Damage, and Ki Damage, and 0.00175 output to Agility and Ki Control, before race is applied as a floor. At level 5 that floor is 1.04 and 1.007.

Each point then adds 0.005 times the racial multiplier for Health, Physical Damage, and Ki Damage, or 0.00125 times the racial multiplier for Agility and Ki Control. The same page gives a worked case: a level 5 Saiyan with 20 Physical Damage invested is said to display 21.9 in the UI while the real output is 1.1445. Adding the two rates above does not produce 1.1445, so this guide does not replace that example with a new formula. Use the UI number in game, and use the 300-output examples when you are checking ultimates.

Extra points that are not levels

Shenron's wish "I wish to get stronger!" gives 50 stat points and can be taken 5 times, which is 250 points if you use all five. "I wish for another chance at life!" is a repeatable stat reset and does not change your race. Porunga's "I wish to improve my traits!" adds 0.025 output to one random stat and can be taken 5 times. Demon Realm Porunga's "I wish to adjust my traits!" rerolls one of those buffs and can land on the same stat.

A May 2026 allocation, before Path 2

A May 11, 2026 stat video, recorded while Path 2 was still unreleased, tells every path to keep at least 2,000 Health, and to go higher if the path heals, wants low health, or is naturally tanky. It suggests about 600 Agility for melee supers and up to 900 when you spam high-end melee. For Ki-leaning races, especially Ki ultimates or Ki basic attacks, it suggests 300 Ki Control. Gravity-chamber grinding is also described as easier at 300 Ki Control. Treat that as pre-Path 2 allocation advice, then recheck the path passive on your own slot.

FAQ

Frequently Asked Questions

What game is this wiki about?

The Roblox experience whose listing is titled [PATH 2 & MOBILE] Dragon Generations, place 4195834406, by Asunder Studios. Players also call it Dragon Generations and Dragon Ball Online Generations (DBOG). It is the October 24, 2019 game, not a different dragon-pet game.

When can I start a path?

The November 15, 2025 Paths Update starts a path at level 850 by talking to the path NPC. Choosing a path blocks the reincarnate wish, so the race stays locked. The October 11, 2026 listing is titled for Path 2. A same-day Super Saiyan Blue walkthrough reports level 1,200 to start that quest and discusses a power-up at level 1,300. Those later numbers are from the walkthrough, not from a patch note.

Is this an official Asunder Studios site?

No. Play the game from the Roblox listing, and use the Asunder Studios community and the Dragon Generations Discord for developer posts. This wiki only explains published systems, codes, and steps.